Friday 10 February 2017

Studio Brief 1: sal and evaluation
















The wayfinding system has been designed so that it can successfully take someone from A to B. In Graphic design, there is the constant question of whether or not designers should be designing in a subjective or objective manner. The aim of this wayfinding system was to deliver an immersive experience for the users, sharing an insight into the previous mod subculture in Leeds. Similar to the work of Guy Debord, the map is designed in a way that allows for individual interpretations of the surroundings and the decisions on what way to go will be different for each person. Wim Crouwel believes that “as a designer [he] must never stand between the message and its recipient”, but this factor of the wayfinding system needs to allow for an element of subjectivity to reflect that the information on the Mod subculture is not completely factual, it is based on shared experiences.
The overall design of the wayfinding system follows the principles of objective Graphic Design, using a consistent visual concept so that the users can easily follow the directions and understand the concept that is being communicated.

The part of the brief that required a set of pictograms to be fully developed to represent each of the locations has been successfully achieved. The pictograms are designed in a consistent way to fit with the overall design style of the wayfinding system. The development of the final pictograms started with detailed line drawings and then removing lines and filling in sections lead to a fairly abstract interpretation of each of the locations. As all of the buildings being used have distinct features, the same design style could be applied to each of them without the user finding it difficult to guess which building is being represented.

A deliverable that confidently shows the concept of the wayfinding system is the 3D computer generated mock-up as it shows how the sign would look in context, the scale at which it would be and also the information that would be at the precise location.


The peer feedback critique highlighted that a limitation of the final outcome is the amount of locations that could be included in the wayfinding system. The way that the information was found out relied solely on people publishing their personal experiences in an online forum and images in an archive. With a longer amount of time, something could be developed so that the Wayfinding system could constantly be updated by everyone’s visit. The scanning of the QR code would be improved if once opened, people could add images or writing on their own experiences at the particular location. This further development would help to take the concept of interpretative experiences and user interactions and make it the most successful it could be.  

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